﻿using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using Scenario;
using TMPro;
using UI;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

namespace UI
{
    public class UI_StartPanel : MonoBehaviour
    {
        private void OnEnable()
        {
            PlayerController.SetPause(true);
        }
        private void OnDisable()
        {
            PlayerController.SetPause(false);
        }
    }
}
